Showing posts with label Kingpin. Show all posts
Showing posts with label Kingpin. Show all posts

Friday, July 23, 2021

LOURDES CHANTEL

 


LOURDES CHANTEL

Real Name: Lourdes Chantel
First Appearance: Classic X-Men (Vol. 1) #7, March 1987

Powers: Lourdes Chantel is a mutant born with the power of teleportation. Her ability operates by gathering ambient energy in the atmosphere and then shaping it into an energy matrix. Once shaped, she could mentally direct this matrix to dematerialize matter and objects; transporting herself, inanimate matter, and other people if they were in her vicinity at the time over great distances. With extreme effort, she could teleport herself and two others approximately 100 miles, although this exhausted her to the point of nearly collapsing. It took her time to recharge her energies and, after a major effort, she could only transport herself and one another a few feet.

Sunday, May 16, 2021

TYPHOID MARY


 

TYPHOID MARY

Real Name: Mary Alice Walker
First Appearance: Daredevil (Vol. 1) #254, May 1988

Powers: Typhoid Mary is a mutant possessing telepathic, telekinetic, and pyrokinetic powers. She can subliminally coerce people into doing simple tasks (sleep, drop weapons, etc.) and is especially skilled at controlling men. She combines sexual and psionic manipulations to make them fall in love with her and willing to agree with or do whatever she says.

Mary Walker suffers from a bizarre form of dissociative identity disorder and her differing personalities often struggle for dominance over one another. "Mary" is a caring, but weak-willed and fragile woman with epilepsy; "Typhoid" is a homicidal seductress with a continual fever; "Bloody Mary" is a misandrist crusading feminist, and the little seen "Walker" is a strong, integrated personality capable of holding the others at bay when active. Bloody Mary is the strongest telekinetic of the personalities while Typhoid uses the pyrokinesis and manipulation powers most often. Each personality has a unique metabolic signature, altering Mary's heartbeat rate, pulse, respiration, body temperature, alpha waves, electroencephalogram patterns, biorhythms, and even her bodily scent in such a way that even Daredevil's superhuman senses couldn't discern that Mary and Typhoid were the same woman.

Typhoid Mary is a highly formidable hand-to-hand combatant, possessing great agility and is highly skilled in wielding and hurling bladed weapons. She typically carries machetes and knives as weapons.

Tuesday, May 4, 2021

SLUG

 


SLUG

Real Name: Ulysses X. Lugman
First Appearance: Captain America (Vol. 1) #324, December 1986

Powers: No superhuman powers, he is a baseline human. The Slug is a drug kingpin and criminal organizer who owns and presides over several legal businesses. A gifted intellect, he is a master strategist with a keen business acumen and the ability to lead through intimidation and reward. His high percentage of body fat allows him to float effortlessly in water and his metabolism grants him limited immunity to drugs and poisons.

He has an extremely long torso, making his limbs appear stunted. He has extremely light-sensitive eyes, causing him to wear shaded eyeglasses at virtually all times. He is extraordinarily obese to the point where he is unable to support his own weight by standing or move his body mass under his own power. For transportation, he uses a custom-designed electric wheelchair/forklift with tank treads. He needs to consume vast quantities of food and liquid every day and eats during most of his waking moments.

Thursday, March 25, 2021

BLACK CAT

 


BLACK CAT

Real Name: Felicia Hardy
First Appearance: The Amazing Spider-Man (Vol. 1) #194, July 1979

Powers: The Black Cat was originally a burglar who employed a grappling line, glass cutters, and other simple tools. Her trademark was that she rigged the scenes of her crimes in advance with various traps, allowing her to convince pursuers that she possessed the superhuman power of causing bad luck. When she later went on a search to acquire genuine super-powers, the Kingpin's scientists ironically found a way to grant her that very power. In addition to marginally heightened strength, speed and agility, Felicia now generated a "bad luck" aura at all times, a negative probability field which automatically focused itself on any people or objects in her environment that would do her harm. Once afflicted by this aura, weapons directed against her would cease functioning properly or backfire, and any person with malicious intent might stumble, trip themselves up, suddenly fall victim to a falling piano, etc., until they ceased any action or intention against her. This power was extraordinarily effective, so much so that she could simply stand still or ignore her opponent completely and they would end up harming themselves. There were some drawbacks to her power: Opponents who acted only to defend themselves would not succumb to the bad luck effect. Furthermore, her bad luck aura would accumulate around people she spent time with, making her power hyper-sensitive to them. Spider-Man became perpetually clumsy around her, and even the slightest argument or bad feelings between the two of them would set off her powers and jinx his actions further. Eventually, Spider-Man remained under a constant cloud of bad luck for weeks even after he separated from the Black Cat. With assistance from Dr Strange, Spider-Man had the bad luck field removed, but the resulting backlash cost Felicia her powers as well. As a side effect, she instead gained the "proportionate abilities of a cat": Superhuman strength, speed, agility, endurance, reflexes, balance and coordination. Her senses became highly acute, giving her enhanced hearing and smell, night vision, and even the power to detect Strange's astral presence. She could also flex her fingernails, extending then into tough, razor sharp claws. She later permanently lost these abilities to a power-canceling mechanism employed by the Chameleon.
 
After a few months as a civilian, she commissioned the Tinkerer to re-design her a set of gadgets to approximate superhuman powers. Balance compensators disguised as earrings enhanced her agility and sense of equilibrium, so that she always landed on her feet. New contact lenses gave her telescopic vision, night specs, and allowed her to see various spectra of invisible light. She was also equipped with auditory implants that gave her enhanced and directional hearing, and motion-sensitive fibers in her mask that pinpointed movement in her immediate vicinity. Micro-circuitry built into the lining of her costume gave her increased strength, and the metal mesh of her gloves could be reconfigured into three-inch long claws instantly by flexing her fingers. She also used a wire-guided grappling claw which fired from the back of her hand and a selection of projectile talon-knives.
 
Later, Felicia restored her "bad luck" powers with the help of Doctor Tramma, who installed a cybernetically-controlled quantum probability pulsator in her body. This mechanism allows the Cat to consciously influence probability in her environment, whereas previously her power was a reflexive reaction to threats or danger. This allows her to radiate "bad luck" to affect everyone in her vicinity, or target specific people or objects. The Black Cat was also outfitted with retractable cybernetic claws made of an unknown metal.

Tuesday, March 2, 2021

THE PUNISHER

 


THE PUNISHER

Real Name: Frank Castle (born Francis Castiglione)
First Appearance: The Amazing Spider-Man (Vol. 1) #129, February 1974

Powers: The Punisher possesses no superhuman powers. He possesses the normal human strength of a man of his age, height, and build who engages in intensive regular exercise. The Punisher is a thoroughly seasoned combat veteran of exceptional skills. A former U.S. Marine Captain with a distinguished combat record, who has undergone SEAL (Sea Air Land) training, UDT (Underwater Demolition Team) training, and LRPA (Long Range Patrol) training, Frank Castle is well-versed in the arts of warfare and hand-to-hand combat.

From this multi-disciplinary military training, the Punisher is proficient in not only basic infantry skills, but in special operations, which includes the use and maintenance of specialized firearms and explosive ordnance. He is highly trained in infiltration into heavily-guarded enemy territories and structures for the purpose of assassination, captures, and military intelligence. Also, he is trained in various forms of camouflage and stealth. From his airborne training, the Punisher is able to pack and maintain his own parachute rigs, as well as professionally control his landings, in daylight and at night. From his Navy UDT training, the Punisher is well-skilled in extended underwater operations, including demolitions. He is skilled with a great many types of explosives, ranging from simple dynamite to plastique to improvised explosives. His hand-to-hand combat skills are more then sufficient to allow him to incapacitate and kill men much stronger than he is, as well as to deal with groups of armed and unarmed enemies, killing them all without weapons if he deems it necessary. He is also extremely deadly in knife training, preferring the knife he learned to fight with in the USMC: The ka-bar. Additionally, he is a preternaturally-precise marksman. He is thoroughly trained and experienced in unconventional ("guerilla") warfare. He is an armorer, a gunsmith, and an expert in field medicine.

The Punisher constantly employs an arsenal of portable weaponry. His most commonly used personal weapons are the Vietnam era M16 automatic rifle in .223 caliber; a Sterling Mark 69mm, 34-round clip fed, semiautomatic rifle converted to automatic fire; a 14-round, 9mm Browning Llama automatic pistol; a Government issue .45 caliber automatic frame re-chambered for 9mm ammunition with a replaceable barrel to convert it to .223 caliber ammunition; and a 4-shot derringer in .223 caliber (thus, he needs to carry only two types of ammunition).

Tuesday, December 29, 2020

KINGPIN


 

KINGPIN

Real Name: Wilson Fisk
First Appearance: The Amazing Spider-Man (Vol. 1) #50, July 1967

Powers: No superhuman powers. The Kingpin possesses the normal human strength of a man of his age, height, and build who engages in intensive regular exercise. The Kingpin is virtually as strong as it is possible for a man of his age, height, and weight to be without having superhuman powers. His great bulk does not consist of fat, but of muscles that have been developed to enormous size, as in a sumo wrestler. The Kingpin can lift (press) approximately 650 pounds. The Kingpin has extraordinary skill in hand-to-hand combat. His fighting skills and unusual agility for a man of his size compensate for the great difference between his human level of strength and Spider-Man's superhuman strength when the two engage in unarmed combat, (Spider-Man also has inhibitions about using his full strength against an opponent without superhuman powers for fear of killing him or her).

The Kingpin sometimes carries a walking stick which contains a concealed laser beam weapon that fires a short pulse of 300 watts, enough energy to vaporize a handgun. The walking stick can also be used to fire a concentrated spray of sleeping gas. The Kingpin's diamond stickpin also contains a small, highly compressed container of sleeping gas which is effective when fired directly into an opponent's face at close range. The Kingpin uses the stickpin gas as a last resort.

The Kingpin is a genius-level intellect with high skill in organizing and planning and self-educated to college-level in political science.