Showing posts with label Sandman. Show all posts
Showing posts with label Sandman. Show all posts

Monday, April 26, 2021

SILVER SABLE

 


SILVER SABLE

Real Name: Silver Sablinova
First Appearance: The Amazing Spider-Man (Vol. 1) #265, June 1985

Powers: No superhuman powers, the Silver Sable is a normal human trained extensively in all forms of hand-to-hand combat and has mastered a variety of weapons.

Due to her association with the Wild Pack (professional soldiers hunting Nazi war criminals) and the Symkarian government, the Silver Sable has the latest technology and equipment at her disposal, along with an extensive manpower force. She sometimes uses a katana sword and the Chai, a half-moon weighted projectile of her own design.

She is the owner of Silver Sable International, a for-profit corporation specializing in bounty hunting and as a security force for the eastern European Kingdom of Symkaria. Since Silver Sable International is Symkaria's chief source of revenue, she has considerable financial resources and is able to hire specialized assistance, offer full compensation for damages caused by her employees in the course of a contract, and provide full benefits for her employees.

Wednesday, April 7, 2021

HYDRO-MAN

 


HYDRO-MAN

Real Name: Morris Bench
First Appearance: The Amazing Spider-Man (Vol. 1) #212, January 1981

Powers: Morris “Morrie” Bench was a cargo ship crewman who fell overboard on a ship with an experimental energy converter. The energies of the converter, combined with gases from undersea volcanoes triggered a mutagenic change in Morrie, causing him to absorb the properties of the water around him. He thereafter developed the ability to transform into an organic liquid substance resembling water, beginning a criminal career as the Hydro-Man.

The Hydro-Man can transform all or part of his body into animated water. He could project his body mass outwards as a highly pressurized blast of water, and envelop an opponent to drown them in his mass. He could manipulate the surface tension of his body to make his watery form feel as solid as necessary, effectively increasing his size and strength by creating massive watery fists to strike opponents. His mass could be displaced and reform itself easily, and he could absorb outside sources of water to increase his mass. This allowed him to merge with other bodies of water or rapidly dehydrate opponents once he got his hands on them. In later stories, he had developed hydro-kinetic abilities allowing him to manipulate water from a distance, dehydrating opponents remotely or causing water pressure to build up in their veins or tissues. Certain events have suggested he is capable of controlled state change, becoming animated ice or vapors, but he has not demonstrated this ability consistently.

The super-powered criminal known as the Sandman and the Hydro-Man once merged together as the Mud-Thing, a large animated mass of mud with neither of their full intelligence.

Monday, December 28, 2020

SANDMAN


 

SANDMAN

Real Name: William Baker
First Appearance: The Amazing Spider-Man (Vol. 1) #4, September 1963

Powers: William Baker was a petty criminal who received superhuman powers when he was exposed to a massive dose of radiation after being caught in a nuclear testing explosion on a beach, and was molecularly bonded to the sand beneath him.

As the Sandman, Baker developed the ability to shift from a uniform carbon-mass body to individualized silicon-mass, essentially becoming a man-shaped mound of sand particles. The Sandman's "essence" was contained in a single, radioactive "soul molecule" among his body. This particle contained his consciousness and was the medium through which his sand body was able to approximate human traits of sight, hearing, speech, and touch. So long as that particle remained, other silicon particles could be added or dispersed from his body as needed. Force or impact could scatter and displace sand from the Sandman's body with negligible effect. The displaced sand could coalesce back into piles and reform him, or even new and previously unrelated sand particles could be accumulated to substitute for original mass that could not be recovered.

In later years, the Sandman has demonstrated the ability to increase in size beyond his original mass by adding new sand to his whole body. He could grow to giant size and make an entire beach into an extension of his body. The Sandman could also formulate multiple independent bodies simultaneously, each animated by different aspects of his mind or personality. This could be done deliberately to increase his manpower or multi-tasking, but it also occasionally happened without his knowledge with different aspects of his personality fighting for control. The Sandman could only increase or decrease his mass while in his silicon state-- he's never demonstrated the ability to transform into a carbon-based man larger than his normal stature, and cannot return to normal without first accumulated enough of his displaced mass to do so.

In his sandy state, the Sandman can manipulate his density. Instead of existing as loosely displaced sand, he can harden into limestone or granite (though only in portions of his body at a time unless he absorbs excess silicon mass first). He can leap from great heights and absorb the impact in his sandy state without injury, or squeeze himself through spaces too small for a human. The Sandman can walk heedlessly through a chain link fence, filter his entire body through drains or air ducts, etc. He can project his mass outwards with great force, often turning his hands into pressurized blasts of sand. By manipulating his density, he can then harden his sand around a victim after striking them, holding them in place. He can expand his fists to enormous size or shift them into different forms like hammers or mace balls. The Sandman is capable of shape-shifting while in his sand form. He can mimic the features and dimensions of another person perfectly, although he still is made of sand when he does so. He also has the mental control to create a tiny sand castle out of his mass, with animated knights and figures moving through it.

The Sandman is vulnerable to heat as temperatures of 3,400° Fahrenheit can cause his highly impure silicate composition to fuse into amorphous silicate (glass). Further, when his sand-state becomes wet, his body becomes soggy and difficult to manipulate.

The Sandman once used a belt and costume designed for him by the Wizard of the Frightful Four. It allowed him to incorporate other chemicals into his sand when he transformed. This could make his sand as slippery as oil, explosive like nitroglycerin, or a freezing substance like liquid nitrogen, which further produced a poisonous vapor when heated back up.